1.9 Dialogue System
Incorporating a straightforward dialogue system designed to deepen immersion in the game environment. This system allows players to interact with NPCs through a single interaction.
Creating an immersive and intuitive dialogue system that allows players to engage with non-player characters (NPCs) through a proximity-based interaction. When the player character enters a predefined radius of 3 meters around an NPC, a chat bubble (or a UI element) will automatically appear over the NPC's head, displaying text relevant to the NPC's character.
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